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8th Frame over 1 year ago
remote
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8th Frame is a motion graphics studio based in Brooklyn, NY. We work primarily in live events creating large widescreen & multi-surface presentations including opening title sequences, logo animations, lower thirds, etc. We also do explainer videos, advertising, NFTs, visual effects, and animated shorts. 

Some of our clients include: 

Nike, Porsche, The Grammys, Disney, Sundance Film Festival, GNC, D&AD, Def Jam, Gilt, Universal Music Group, Dunkin' Donuts, Sephora, Sprite, Skyy Vodka, Honda, and the Whitney Museum of American Art.

This role is one where you get to see a project through from beginning to end: coming up with the creative concept, developing the look and motion style, designing style frames, and putting it all in motion.  Largely you’ll be self directed, but we also need you to be able to pivot and work as part of a team.  If you’re hard-working, detail-oriented, and take pride in the work you put out there, you’ll thrive here. 

We care a lot about our work and the people making it. 

If you think you'd be a good fit, we'd love to hear from you via email to: [email protected]

  • This is a remote-friendly position. All current employees work remotely. (Applicants must be based in the United States.) 

  • $100K-125K annual salary plus overtime

  • benefits include: 401K, Health Care Benefits, Life Insurance, and paid time off (once time requirements have been met)

The Skills You Definitely Need:

  • After Effects (5+ years experience)

  • Cinema 4D (5+ years experience)

  • Octane or Redshift 

  • strong static graphic design skills

  • strong motion skills and understanding of animation curves

  • ability to interact with team and oversee others

  • ability to take and implement feedback

  • ability to interact with clients, understanding how their end goals translate into design

You get bonus points if you have:

  • Experience with any of these: X-Particles, Trapcode Suite, Nuke, Houdini, Marvelous Designer, ZBrush, Substance Painter, Unreal Engine, character sculpting, character rigging, or character animation (2D or 3D)

  • VFX skills

  • hand-drawn animation skills