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Mountaintop over 2 years ago
designdesign🇺🇸 usa only🇺🇸 usa only
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ABOUT US Mountaintop is a new game studio creating multiplayer games for players that crave a challenge. We’re an independent, remote-first studio primarily located in the US.   We’re creating the types of games that bring people together — and keep them together for “just one more round.” The types of games that inspired us as kids. The games that become our hobbies, and sometimes our obsessions.   Games are a reflection of the teams that make them. So to make the best games, we’re building a studio that puts the team first — one that's collaborative, anti-crunch, erse, and inclusive.   We’d love for you to join us.   THE ROLE We’re looking for a Senior Concept Artist for Weapons who is passionate about creating inspiring artwork, mood pieces, and detailed production concepts. Awesome and inspiring ideas make for great games, so you’ll play a crucial role in bringing our first title to life.

< class="h3">YOU’LL BE RESPONSIBLE FOR
  • Creating fresh concepts for weapons and equipment, with a focus on delivering amazing player experiences
  • Working closely with the Art Director to refine the visual style and language for the game
  • Collaborating with cross-functional partners to discover new ideas, then help translate those into inspiring visual designs
  • Generating mood boards, paint-overs, thumbnails, key art, model sheets, and more to help other artists make your concepts a reality in-engine
  • Working with outsourcing to prepare packets, provide feedback, and create a healthy concept pipeline
  • Creating a team culture that prides itself on excellence, innovation, trust, and respect

< class="h3">ABOUT YOU
  • A love for playing and making amazing games
  • 3+ years of related industry experience
  • 1+ shipped PC or Console title as a Concept Artist
  • Expert-level knowledge of Photoshop or other 2D software
  • A passion for creating amazing original concepts
  • A passion for weapons and equipment
  • High level of proficiency in creating callout sheets and reference packages
  • Fantastic written and verbal communication skills
  • Self-motivated, with great time management skills

< class="h3">PREFERRED QUALIFICATIONS
  • Experience directly managing internal or external artists
  • Experience using 3D packages like Maya, 3ds Max, Zbrush, Modo, or Blender as part of the concepting workflow
  • 2D animation skills
  • UI and graphic design experience

< class="h3">PERKS
  • Medical, Dental, Vision, and Life insurance (100% of premiums paid)
  • 401k plan
  • Flexible Spending Account (FSA)
  • Unlimited PTO
  • 8 weeks of paid maternity/paternity leave
  • Remote-work Friendly